10-28-2020, 02:56 PM
With the addition of the new damage type hellfire, I think it'd be more fitting for void energy to convert fire damage from cinders into hellfire. The skill Charred Void also describes it as "fire tainted by darkness", which I suppose fits a hellfire theme? Instead of the damage being purely darkness.
Mechanically, it always felt useless knowing you were switching from fire, a high resisted element, to darkness, another high resisted element, especially when you're wasting multiple void energies to create dark cinders.
I think it'd be also pretty cool if dark cinders got a 25% dark ATK boost atop the 25% fire ATK to really show the duality of the fire and darkness, but I understand if people are hesitant to Make Cinders Great Again, so I'm not going to push this idea, merely throwing it out there!
Mechanically, it always felt useless knowing you were switching from fire, a high resisted element, to darkness, another high resisted element, especially when you're wasting multiple void energies to create dark cinders.
I think it'd be also pretty cool if dark cinders got a 25% dark ATK boost atop the 25% fire ATK to really show the duality of the fire and darkness, but I understand if people are hesitant to Make Cinders Great Again, so I'm not going to push this idea, merely throwing it out there!