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Calling Suggestion
#1
That calling skill that's accessible via death knighting, well it'd be cool to see that as 1 momentum and a cooldown (maybe even adding a feat infliction chance to it.) Because as it stands there's no reason to really use it at all. Unless your immobilized and even then you would have had to have already struck them with another death knighting ability to use it or being a mage - you can just blink..
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#2
I'd rather have it behave like a Black Beast's skill, where it teleports you to a random enemy.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#3
And deals like some dark damage upon doing so? That doesn’t sound bad tbh.
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#4
Maybe not dark damage, but inflict Fear if the enemy is isolated (without an ally within 2-3 tiles)? Fear's kind of a core thing for Death Knighting anyway and while Hexer does have a Wind spell that inflicts fear, it's kind of immersion breaking to need that when...

Some hulking undead knight with a huge sword just appears behind you because you're the chosen one.

Imagine.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#5
1m pull someone to you is worth DKing for imo, I wouldn't be opposed to something as simple as that.
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