We gamers need a verb (and preference option) to allow us manually select what type of party movement we want for the moment. Something like 'toggle-party-formation' that Party Leaders can type and then manually change from 'Line' to 'Free', and vice versa.
A good idea also would be for this other verb, 'toggle-party-mode', to be available for the party members, but in a more personal way. Like for example, if one unit from the party wants to break formation, they can type the verb (or toggle in preferences?) to momentarily walk around, then once they're done with their business, re-enable being back in line.
The idea of different modes in general is nice and we all approve, but it needs a little bit of sanding and freedom.
The game automatically chooses it for us, but most of the time we don't really want what the game feels like it's right, if you catch my vibe. That's just a natural flaw of automated systems, and it doesn't play well with a roleplaying environment where certain situations beg to differ.
TL;DR, and more clarified:
- Using 'toggle-party-mode' makes the unit move freely, or go back to be in line.
- Using 'toggle-party-formation' changes this behavior to the whole party, setting it to 'Free' or 'Line'. (Only the Party Leader can use this as the verb is granted when you receive the Party Leader condition/variable, and while in Free mode, 'party mode' is ignored, since there is no line to go back to.)
- Naturally, neither can be used if you're not in a Party.
A good idea also would be for this other verb, 'toggle-party-mode', to be available for the party members, but in a more personal way. Like for example, if one unit from the party wants to break formation, they can type the verb (or toggle in preferences?) to momentarily walk around, then once they're done with their business, re-enable being back in line.
The idea of different modes in general is nice and we all approve, but it needs a little bit of sanding and freedom.
The game automatically chooses it for us, but most of the time we don't really want what the game feels like it's right, if you catch my vibe. That's just a natural flaw of automated systems, and it doesn't play well with a roleplaying environment where certain situations beg to differ.
TL;DR, and more clarified:
- Using 'toggle-party-mode' makes the unit move freely, or go back to be in line.
- Using 'toggle-party-formation' changes this behavior to the whole party, setting it to 'Free' or 'Line'. (Only the Party Leader can use this as the verb is granted when you receive the Party Leader condition/variable, and while in Free mode, 'party mode' is ignored, since there is no line to go back to.)
- Naturally, neither can be used if you're not in a Party.