Posts: 912
Threads: 145
Likes Received: 69 in 39 posts
Likes Given: 52
Joined: Nov 2014
Cripple Arm and Cripple Leg still have their -20% Hit Rate penalty, which is absolutely massive; around -50 Hit in reality. Can this percentage either be massively reduced or, even better, made into a flat rate to be more in-line with current skill design?
•
Posts: 1,092
Threads: 147
Likes Received: 592 in 311 posts
Likes Given: 628
Joined: Aug 2015
agreed, these skills, and to an extent the headshot special attack, are only really usable against people who don't build evade because that penalty is massive
•
Posts: 84
Threads: 32
Likes Received: 45 in 22 posts
Likes Given: 32
Joined: Feb 2016
I have to agree, I think a 15-20 hit reduction would be fine, rather than a flat %
W-what? what do you mean I need to have a catchy signature....i don't know how to do that....wait are you writing this down!?
•
Posts: 4,562
Threads: 733
Likes Received: 892 in 469 posts
Likes Given: 1,356
Joined: Sep 2015
-10/-15 Hit seems reasonable enough.
•