07-31-2022, 04:56 PM
(This post was last modified: 07-31-2022, 04:56 PM by Skullcatrons.)
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Thread Song for browsing pleasure
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Welcome to the ultimate thread that ends all horse-suggestion threads.
Many individuals wanted horses, but for many years, they've never came to fruit.
And thankfully, I wasted three days making this.
This is the ultimate thread that ends all horses and horse-related accessories.
For those wanting to look at the google drive, there's link in this thread:
Many individuals wanted horses, but for many years, they've never came to fruit.
And thankfully, I wasted three days making this.
This is the ultimate thread that ends all horses and horse-related accessories.
For those wanting to look at the google drive, there's link in this thread:
Proceeding forward, this thread is to discuss all horses, and horse-related suggestion.
But unlike others, I have my own suggestion I rather make. And it comes in this literal thread.
Without further ado, have a horse.
So how many horses are there that I've made? Well if you looked into the drive I've posted all my horses to; Currently as of this writing (7/31/2022), there is five horses.
Four with different colors, one without a saddle. These will be completely relative, and actually explains what goes down in this thread.
We'll start off with the suggestion I'm going from my own angle.
TALENT
Horse-riding
I am not big fan of locking horses behind a class, or making horses any weirder for players to access. Rather, I rather horses be accessible by all classes. And so I thought of horse-riding
Horse-riding should ideally have 2 SP for every talent point invested. In the tree, there is following rows the player should see;
Riding - One Skill-rank investment
Unlocks the ability to summon, and ride a horse. The player gains 50% movement speed while mounted on the horse.
Weight - Five Skill-rank investment
Increases the Weight forgiveness by 10% * SR (Allows you to go at full-speed pass encumbrance limit)
Speed - Two Skill-rank Investment
Increases the movement speed when riding a horse by additional 25% * SR (Up to double speed of player character running)
Of course, players that cannot squeeze this into their build for MAXIMUM SPEEDRUNNING, can instead take a trait-alternative, but they are locked at 50% speed regardless, and will a special horse variant that have no saddle on it (Wild Horse)
TRAIT
Horse Whisperer
10 base LUC, 10 base GUI req.
Your calming presence, and your good fortune calm down the wild horse, and would not see you as a threat. You gain the ability to summon, and ride a wild horse, but you cannot go any faster than 50% movement speed when traveling. In addition, you do not gain weight forgiveness as well.
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RESTRICTIONS
We're trying to balance a suddenly fast player, and it would be useful to prevent them from doing few things.
My suggestion is thus;
- Players cannot ride a horse in dungeons. (Yes you can't ride in the Wastes)
- Players cannot ride a horse in houses (Player-houses are an exception)
- Every 15-20 tiles cover drain physical and mental stamina by 1? (Mayhaps?)
- Alternatively, no limitations on tile-movement draining stamina. Just first two is fine.
My suggestion is thus;
- Players cannot ride a horse in dungeons. (Yes you can't ride in the Wastes)
- Players cannot ride a horse in houses (Player-houses are an exception)
- Every 15-20 tiles cover drain physical and mental stamina by 1? (Mayhaps?)
- Alternatively, no limitations on tile-movement draining stamina. Just first two is fine.