Posts: 1,140
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
Quote:[3:43:34 AM] Kei: there is definitely something wrong with yomidori
[3:44:00 AM] Kei: it either applies constantly, doesn't apply at all, or applies but doesn't show
Displayed Hit% is the same before and after attacking a character with Yomidori. Not sure if it gets lowered or not.
•
Posts: 2,023
Threads: 254
Likes Received: 199 in 114 posts
Likes Given: 70
Joined: Nov 2014
Yomidori is a bit different it reduces the current hit, not enemy total hit
•
Posts: 1,010
Threads: 280
Likes Received: 558 in 171 posts
Likes Given: 876
Joined: Nov 2014
It applies, but doesn't show in the hit calculations.
•
Posts: 760
Threads: 114
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
This is the same with other skills, Axe's SP Atk has already been reported for it to not display either.
Quote:OOC Devourer Of Souls: I did literally nothing and have never played YGO in my life.
OOC Black Chaos X: OOC Devourer Of Souls: no one activated zera ritual
OOC Blissey: HHHAHAHAAA
OOC Devourer Of Souls: That's fake.
Tengen Toppa !!!
•
Posts: 7,132
Threads: 391
Likes Received: 512 in 227 posts
Likes Given: 10
Joined: Nov 2014
Well, this isn't really a bug, but it is undesirable in the long run, so the attack forecast not takes Yomidori into account, and it should display the proper values for each individual target in the case of Widespin and Multifront.
•