05-25-2015, 12:37 PM
Seeing traps made me think, why couldn't we build campfires?
It'd serve as a portable kitchen, but probably have very limited roster/increased difficulty to reflect that its just a campfire, not a kitchen stove or something along those lines. You don't have to haul ten food items, just cook in dungeons.
Perhaps even serving as some sort of a rest point, giving you the option to rest, which'd recover to a maximum of ~30% HP/FP (Just a random number that I thought would be reasonable.)
But most of all, the ability to use any small area and setup a nice roleplaying spot. Adventurers are very happy to sleep at an inn, but if the times aren't good, a nice spot by the fire in a forest is all they need. They can share meals, tales or whatever the hell do adventurers do.
It'd serve as a portable kitchen, but probably have very limited roster/increased difficulty to reflect that its just a campfire, not a kitchen stove or something along those lines. You don't have to haul ten food items, just cook in dungeons.
Perhaps even serving as some sort of a rest point, giving you the option to rest, which'd recover to a maximum of ~30% HP/FP (Just a random number that I thought would be reasonable.)
But most of all, the ability to use any small area and setup a nice roleplaying spot. Adventurers are very happy to sleep at an inn, but if the times aren't good, a nice spot by the fire in a forest is all they need. They can share meals, tales or whatever the hell do adventurers do.