05-28-2015, 10:41 PM
Fleeing Spectres doesn't seem to wait for the animation to finish before resuming the turn.
Meaning that it can be 'dodged' if used and your momentum drops low enough to end your turn. The time frame for this is obviously low, but, with a Blink-esque movement, it's possible.
Meaning that it can be 'dodged' if used and your momentum drops low enough to end your turn. The time frame for this is obviously low, but, with a Blink-esque movement, it's possible.