12-05-2015, 07:29 PM
I found the issue; maximum member slots were being saved in the save file and checked, so legacy guilds before the change still checked the 25 cap. I believe it was programmed this way to support in-game limit increases, but until/if I get around to such a system being added, it will just check the basic value now.
So, in short, this has been corrected.
So, in short, this has been corrected.