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New Maneuver: Strategize
#5
I really didn't like this at first, since it seemed like even though it'd make a lot of sense ICly, it'd mean more building to counter your opponent and not less.. but the more I think about it, the more I realize it's the opposite.

It lets you spend more SP than your skill slots allow without really making Will less useful, encourages better SP allocation so you can use it properly, makes metagaming to counter your enemy (at least in terms of skills) less effective since anyone can swap their skills in battle, and makes hard counters a little less hard since you can swap skills out to make them easier to handle.

I'd say make it 1M, and the only thing I dislike about this after really thinking about it is that it'd probably be another combat-mandatory trait on the pile of combat-mandatory traits we already have (along with growth talent, style blending, lady luck, tactician, exceptional health/will, on guard, etc).
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