Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
No Boom For You
#2
This should be corrected. It was probably encountering a runtime trying to stop a non-existent unit's movement, since that argument is null if triggered by Hand Trigger.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord