01-16-2016, 06:07 PM
"[url=http://neus-projects.net/viewtopic.php?p=11496#p11496 Wrote:Mivereous » Sat Jan 16, 2016 5:06 pm[/url]"]-Free For All Battles: instead of trying to make the 'swap team mid combat' suggestion, just make it so everyone can hurt/help everyone in a battle, i.e., you can use any skill on anyone on the field. Friend gets caught in your Sear? Call it a collateral. Because truly, fire doesn't give a damn who you are. Fortune Wind someone, and make them think you want them to live; use it a second time, and make the winds tear them and anyone near them to shreds. I see this as a good way to make betrayal battle RP.I think that's really hard to implement and doesn't have so much benefit, but it could be useful when it comes to making actual events happen..?
"[url=http://neus-projects.net/viewtopic.php?p=11496#p11496 Wrote:Mivereous » Sat Jan 16, 2016 5:06 pm[/url]"]-Local World Battles: Have the option to make any battles occurring in a local map (Cellsvich, Dormeho, Tannis, etc) act like a Black Beast battle. You would be fighting in the area you began the attack in, and that could give some realism to the scene, rather than acting tough in the middle of a pier in Dormeho, and then finding yourself fighting in a grassy plain. The only problem I can see with this is the normal Black Beast stuff, such as people getting stuck in odd places like the middle of the water, or one of the standalone islands in Chaturanga.THIS is a great idea.
"[url=http://neus-projects.net/viewtopic.php?p=11496#p11496 Wrote:Mivereous » Sat Jan 16, 2016 5:06 pm[/url]"]-Scale any Event made battles to highest player level, if in a party.I'm not so sure about this one. An event boss could be challenged by a party of level 1 players and be toast because they don't have the FP to use their skills.
"[url=http://neus-projects.net/viewtopic.php?p=11496#p11496 Wrote:Mivereous » Sat Jan 16, 2016 5:06 pm[/url]"]-Have battles matter. If Dormeho/Tannis/Coastal Cove were to not be defended multiple times from Black Beasts (or other, possible future attacks) it may look worse for wear. Prices may go up, since merchants don't travel there. The buildings may retain irreparable scars or defacing, and be boarded up or abandoned.Not so sure about that, considering black beast attacks can happen at 5 AM, but future attacks and event-related damages and results would do a lot for the game's setting
Good suggestions
11 years of roleplay and would you believe I still have no idea what I'm doing