01-19-2016, 08:09 AM
Despite the changes to most healing skills to be useable only once per round, Silvermists is still useable twice per round.
While I personally don't have an issue with this due to the nature of Essence as a resource and the stat penalty incurred from doing so, I'm assuming this isn't intentional.
EDIT: Extra silvermists bug:
Lunar Lunatism doesn't end when Essence hits 0, only when enough turns have passed. Using Silvermists during Lunar Lunatism leads to... well... this.
While I personally don't have an issue with this due to the nature of Essence as a resource and the stat penalty incurred from doing so, I'm assuming this isn't intentional.
EDIT: Extra silvermists bug:
Lunar Lunatism doesn't end when Essence hits 0, only when enough turns have passed. Using Silvermists during Lunar Lunatism leads to... well... this.
*loud burp*