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Class Balancing: Demon Hunter
#4
#1: Not when Winged Serpent is restricted to a line. This isn't pre-nerf Crane Hop that can just jump to whatever tile within X range it pleases. If a nerf is necessary, we're better off lowering the line's range instead of making the skill virtually xenophobic.

#2: I'd rather just cut the Damage Reduction in half and make Matador (see: the skill) gain rage better. Making KNP unreliable except to provide any sort of reasonable access to the remaining Matador skills is completely unnecessary.

#3: I have the feeling that Crashing Bull will become quite overpowered if it was given this boost, but it might be worth a shot. Also, keep DEF-based attacks over in Black Knight or something.

#4: Again, I feel like this will become a bit broken, but I'm not opposed to trying it out.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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