11-27-2014, 05:25 AM
-shrug- Hence why I said the numbers are not set in stone.
But no, I'm really not overestimating. Melees can generally put out 100-200, depending on a crit, 300 if you're a VA per hit at level 60 when a target doesn't have massive defense so we're looking at like 200-400 per turn for 1 person. Evokers can do like 300 after CM or 200. LBs can also do like 150-200 a turn.
I've tried out every single class and it's always consistently looked like that.
So expecting 4 level 60s to do close to 1k damage a turn when they start wailing on it is not some far fetched exaggeration.
And things like Absolute Death exist and that Tactician skill that increases damage dealt.
I'm taking things like that into consideration.
But no, I'm really not overestimating. Melees can generally put out 100-200, depending on a crit, 300 if you're a VA per hit at level 60 when a target doesn't have massive defense so we're looking at like 200-400 per turn for 1 person. Evokers can do like 300 after CM or 200. LBs can also do like 150-200 a turn.
I've tried out every single class and it's always consistently looked like that.
So expecting 4 level 60s to do close to 1k damage a turn when they start wailing on it is not some far fetched exaggeration.
And things like Absolute Death exist and that Tactician skill that increases damage dealt.
I'm taking things like that into consideration.