11-28-2014, 06:08 AM
As Sderg pointed out, weight doesn't literally mean weight.
I was aware of this being something that would probably happen. It's a way to 'softly' do level/stat requirements for items. You can use things that, in normal RPGs, would probably be way out of your reach, but you suffer some penalties for them.
I could see this happening. All of the weapon mastery talents don't have a Rank 4 effect currently, and this could work for them.
Obviously if this is a mechanic that sticks, there will be adjustments made to existing things to take it into account, and potentially new things, such as traits.
"Ryu-Kazuki" Wrote:I just Legend Extended last night and ended up with 6 STR due to a stamp mod by about level 6, with a Kigal in my main hand (granted, sure this is a way to get away from Kigal maybe, but still), now I'm currently suffering -24 to HIT and EVADE because I'm 18/6 BW shortly after LE'ing.
I was aware of this being something that would probably happen. It's a way to 'softly' do level/stat requirements for items. You can use things that, in normal RPGs, would probably be way out of your reach, but you suffer some penalties for them.
"Mai" Wrote:With that said, I would enjoy getting some sort of bonus for having proficiency (Axe, Sword, Bow, Gun, etc) in a weapon then.
I could see this happening. All of the weapon mastery talents don't have a Rank 4 effect currently, and this could work for them.
Obviously if this is a mechanic that sticks, there will be adjustments made to existing things to take it into account, and potentially new things, such as traits.