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Nagas
#1
The new race, while entirely awesome, is glaringly overpowered in terms of racials. Just to break it into small parts:

1. Snakescale: Nagas get more regeneration than Glykins, the same resistance as Wyverntouched, and a random 5% resist to two elements. Venom drive and poison immunity do not distinguish Glykins and Wyverntouched enough from this to justify giving this race beefed up golden blood and the ability to passively out-heal any poison damage you take ever. There are no drawbacks to these insane perks, just a random excess resistance tacked on.

2. Coil: See this thread, it covers it just fine.
3. Wrap: While not inherently strong on its own, wrap still provides a free replacement for basic attacks. You can bypass a resistance to whatever your weapon's damage type is just by using wrap, which also has the benefit of tossing out a free immobilize.
4. Growths: This class is simply a better mage than a Wyverntouched, with the new highest Will growth in the game outside of Lichdom, as well as having higher Cel, Res, and Vit than its snake brother.

I recommend changing the momentum cost of Coil to 3 or 4, and outright removing the regeneration and resists to fire and ice. Alternatively, power can be scraped away from the poison resistance or a glaring weakness can be added in to help fight against the stockpile of bonuses they have. (Like Hyattr wind levels of weakness)
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