03-29-2016, 11:31 PM
So. Total Control is a much needed godsend. Mercs are no longer almost completely useless/ downright detrimental, and even Youkai can be commanded to hang back and not melee something that will destroy them.
But, after playing around with it, I do see a few glaring issues.
1) There's no sound to indicate your turn if it's someone you control and not your actual character. Sometimes, it can be infuriating just blankly staring at the screen in parties with AFK people, so you change tabs and listen for the audio cue that it's your turn - and it never comes because it's a Merc's turn that you control.
Solution: Enable the sound effect on controlled characters' turns, for the "master" controlling them.
2) You cannot see the remaining hp/fp of your controlled ally without clicking on them to examine, which can at times be downright impossible to do. This can lead to very, VERY bad scenarios.
Solution: On a controlled Ally's turn, have their hp/fp bars displayed somewhere. Replacing your own would not be a good idea, but maybe BELOW yours?
3) A lot of the time, battles can be long and tedious. While Total Control is a much-needed change, it also makes battles take far longer, needing to input every single action manually. It gets to the point I actually found myself turning Mercs off in some dungeons despite not really being good enough to reliably solo, purely due to it being a waste of time.
Solution: A preference to enable Control or keep ally actions automated.
But, after playing around with it, I do see a few glaring issues.
1) There's no sound to indicate your turn if it's someone you control and not your actual character. Sometimes, it can be infuriating just blankly staring at the screen in parties with AFK people, so you change tabs and listen for the audio cue that it's your turn - and it never comes because it's a Merc's turn that you control.
Solution: Enable the sound effect on controlled characters' turns, for the "master" controlling them.
2) You cannot see the remaining hp/fp of your controlled ally without clicking on them to examine, which can at times be downright impossible to do. This can lead to very, VERY bad scenarios.
Solution: On a controlled Ally's turn, have their hp/fp bars displayed somewhere. Replacing your own would not be a good idea, but maybe BELOW yours?
3) A lot of the time, battles can be long and tedious. While Total Control is a much-needed change, it also makes battles take far longer, needing to input every single action manually. It gets to the point I actually found myself turning Mercs off in some dungeons despite not really being good enough to reliably solo, purely due to it being a waste of time.
Solution: A preference to enable Control or keep ally actions automated.
*loud burp*