04-03-2016, 11:46 PM
Before I say anything else, I'm just getting over a big ol', lengthy illness, and I'm probably noooot as 'clear-headed' as I think, (though props to me for having the self-awareness to point something like this out in the first place, eh?)
From the sounds of it, Ran let someone have a playby, only to discover that the person who took the playby planned to use them for jokes, and memes- which left Ran in a very uncomfortable place. They can't exactly say, "No, wait, changed my mind, stop doing what you're doing-!", but they feel gross seeing what used to be one of their 'characters' make lolsorandom jokes. With nowhere in particular to turn about it, and no mature, responsible solution- that also happened to be satisfying- they decided to post this in the forums to get some kind of discussion about it going. Talking about your problems is good. Thumbs up.
As for my opinion on things like this, I'ma be honest here, were the game truly RP-mandatory, this sort of thing should be a punishable offense. When someone started doing something derpy, and ridiculous, they'd be slapped on the wrists for it. I used to play, er.. One of the many Dragon Ball Z role-playing games, where if you misbehaved, you'd end up nerfed, the rate you gained power would be lowered, you wouldn't be trusted with ranks or special abilities, it was very much an environment where the good role-players ended up also being the strongest characters. This really forced people to step up their game, and at least -try-. If you were recognized as a crummy role-player, you were shut down in such a way where your character couldn't have any major impact on anything. So joke characters like Gay Nappa couldn't ever hope to pose a threat to more serious characters, and that meant that those kinds of characters could back-hand them if they bothered them overly much. Unlike here where anyone can be powerful, and role-playing ability has nothing to do with your fights, and any kind of PVP requires duel requests, and can just as easily be turned down- so even emoting violent intent doesn't really do much, since the meme-master just has to click 'Decline', and make some kind of sassy reply about being too cool for violence to make you look like a goober.
That doesn't really apply here, and honestly, I don't even know why I brought it up, the game mechanics are waaay too different to take anything away from that. Oof. Eh, but my opinion is, yes, the memes are annoying, yes, the jokey, "I clearly could not care less about the world, it's inhabitants, or even my own character." attitudes do bother me. But then, other things that bother me are like, self-depreciation or denial when anyone has a critique. Y'don't have to qualify things with a joke about how much of a goober you are. Or, like, "Not all of us like anime pictures-" "Oh, I don't like them either- I'm just appealing to the weeby playerbase, is all." Come on, man, no one puts effort into gathering up a bunch of faces, and pictures of a character solely to 'appeal to the weebs'. If you like it, don't deny it, or hide it, because one person shared an opinion. But that prolly has more to do with the.. Less-than-stellar self-esteems of a fair portion of the player-base, than your topic.
At the end of the day, Sigrogana Legend 2, as a game, doesn't really know what it wants to be, eheh.. If it were just the game engine itself.. Well, there wouldn't be much to do, or much going on, huh? Grinding, and grinding, and then sitting at max level, hoping someone'll PVP you. Not a lot to keep players around for a game like that. But going all in on bein' a role-playing game means a lot of work, and policing, and just general Big Brother's Watching You stuff. So they threw 'RP Mandatory' up on the wall, and made it clear that RP is enforced, encouraged, and the like- the rest is up to the community. I'unno, do the carrot and stick thing. Positively reinforce the good role-play, and- well, don't go out of your way to 'punish' the meme-masters. Not just 'cause that'd make them into 'invincible, lolzy trolls', but because this is a GAME, and a game is s'posed to be fun- not drama, or stress, or anything. Maybe the game can get some kind of 'RPing tier' system implemented. (Not policed by players, then it becomes a popularity contest, and promotes cliques.) Some kind of legitimate, mechanics-based reward for being a role-player, and maybe a small penalty for being a meme-master, so that the role-players aren't being overshadowed by goobers, story-wise?
From the sounds of it, Ran let someone have a playby, only to discover that the person who took the playby planned to use them for jokes, and memes- which left Ran in a very uncomfortable place. They can't exactly say, "No, wait, changed my mind, stop doing what you're doing-!", but they feel gross seeing what used to be one of their 'characters' make lolsorandom jokes. With nowhere in particular to turn about it, and no mature, responsible solution- that also happened to be satisfying- they decided to post this in the forums to get some kind of discussion about it going. Talking about your problems is good. Thumbs up.
As for my opinion on things like this, I'ma be honest here, were the game truly RP-mandatory, this sort of thing should be a punishable offense. When someone started doing something derpy, and ridiculous, they'd be slapped on the wrists for it. I used to play, er.. One of the many Dragon Ball Z role-playing games, where if you misbehaved, you'd end up nerfed, the rate you gained power would be lowered, you wouldn't be trusted with ranks or special abilities, it was very much an environment where the good role-players ended up also being the strongest characters. This really forced people to step up their game, and at least -try-. If you were recognized as a crummy role-player, you were shut down in such a way where your character couldn't have any major impact on anything. So joke characters like Gay Nappa couldn't ever hope to pose a threat to more serious characters, and that meant that those kinds of characters could back-hand them if they bothered them overly much. Unlike here where anyone can be powerful, and role-playing ability has nothing to do with your fights, and any kind of PVP requires duel requests, and can just as easily be turned down- so even emoting violent intent doesn't really do much, since the meme-master just has to click 'Decline', and make some kind of sassy reply about being too cool for violence to make you look like a goober.
That doesn't really apply here, and honestly, I don't even know why I brought it up, the game mechanics are waaay too different to take anything away from that. Oof. Eh, but my opinion is, yes, the memes are annoying, yes, the jokey, "I clearly could not care less about the world, it's inhabitants, or even my own character." attitudes do bother me. But then, other things that bother me are like, self-depreciation or denial when anyone has a critique. Y'don't have to qualify things with a joke about how much of a goober you are. Or, like, "Not all of us like anime pictures-" "Oh, I don't like them either- I'm just appealing to the weeby playerbase, is all." Come on, man, no one puts effort into gathering up a bunch of faces, and pictures of a character solely to 'appeal to the weebs'. If you like it, don't deny it, or hide it, because one person shared an opinion. But that prolly has more to do with the.. Less-than-stellar self-esteems of a fair portion of the player-base, than your topic.
At the end of the day, Sigrogana Legend 2, as a game, doesn't really know what it wants to be, eheh.. If it were just the game engine itself.. Well, there wouldn't be much to do, or much going on, huh? Grinding, and grinding, and then sitting at max level, hoping someone'll PVP you. Not a lot to keep players around for a game like that. But going all in on bein' a role-playing game means a lot of work, and policing, and just general Big Brother's Watching You stuff. So they threw 'RP Mandatory' up on the wall, and made it clear that RP is enforced, encouraged, and the like- the rest is up to the community. I'unno, do the carrot and stick thing. Positively reinforce the good role-play, and- well, don't go out of your way to 'punish' the meme-masters. Not just 'cause that'd make them into 'invincible, lolzy trolls', but because this is a GAME, and a game is s'posed to be fun- not drama, or stress, or anything. Maybe the game can get some kind of 'RPing tier' system implemented. (Not policed by players, then it becomes a popularity contest, and promotes cliques.) Some kind of legitimate, mechanics-based reward for being a role-player, and maybe a small penalty for being a meme-master, so that the role-players aren't being overshadowed by goobers, story-wise?