04-04-2016, 02:18 AM
It shouldn't come off as a suprise that the recent rise in meme jokes, ..how to say it without profanity... "overdone silly RP" and completely disregarding major injuries during hostile conflicts for the sake of "comedic" recoveries is something I really dislike. I'll not say that we have had too much of a serious roleplaying enviroment and the jokes of this calibre were present for a while, but as long as it was uncommon, let's say, one joke per hour, it was bearable. Right now, any attempts to have anything remotely resembling a serious roleplay in a larger group is near impossible, especialy so in the arena.
As someone that on occasion tries to find new roleplaying buddies (After all, roleplaying with the same players over and over gets somewhat repetitive, no matter the characters) by creating a new character and trying to involve themselves with strangers, even those I can very safely identify as people I find very unpleasant to talk to, I've stumbled upon another issue that leads to this. Unless the characters end up having issues, may it be mental issues, or issues in the past, and they aren't completely oblivious to their enviroment, they are bound to respond negatively to these...shenanigans, due to them making little to no sense. And since character developement is a thing, they end up embracing it as some..cultural differences, plague, or whatever the character can come up with, but very rarely it leaves them untouched.
I'm not sure if it makes much sense, it's four in the morning here, but I'll try a tl;dr
if i want a character with the intelligence of an average adult, i have to have them become excessively tolerant, ignorant of their surroundings to the level of not knowing what's going on, or just evading public areas. I don't think that's something one should be forced to in a roleplaying game. Especialy if it leads to people crying that my characters don't like their, and that it's totes OOC hate, instead of legit IC issues with said characters, just because they persist across half the characters they meet.
edit : also dont take my word for it, but i think Chaos said that he's very againts this, something worth considering, da. Or maybe it was just memes in general. Not sure.
As someone that on occasion tries to find new roleplaying buddies (After all, roleplaying with the same players over and over gets somewhat repetitive, no matter the characters) by creating a new character and trying to involve themselves with strangers, even those I can very safely identify as people I find very unpleasant to talk to, I've stumbled upon another issue that leads to this. Unless the characters end up having issues, may it be mental issues, or issues in the past, and they aren't completely oblivious to their enviroment, they are bound to respond negatively to these...shenanigans, due to them making little to no sense. And since character developement is a thing, they end up embracing it as some..cultural differences, plague, or whatever the character can come up with, but very rarely it leaves them untouched.
I'm not sure if it makes much sense, it's four in the morning here, but I'll try a tl;dr
if i want a character with the intelligence of an average adult, i have to have them become excessively tolerant, ignorant of their surroundings to the level of not knowing what's going on, or just evading public areas. I don't think that's something one should be forced to in a roleplaying game. Especialy if it leads to people crying that my characters don't like their, and that it's totes OOC hate, instead of legit IC issues with said characters, just because they persist across half the characters they meet.
edit : also dont take my word for it, but i think Chaos said that he's very againts this, something worth considering, da. Or maybe it was just memes in general. Not sure.