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New VA Skill
#1
I had a thought about more application of void portals and the idea occurred to me to use a small void portal to redirect an in-coming attack or projectile to throw it at someone else near me. So a Ski or Cel % chance to redirect a weapon attack from you to a nearby foe within 1 range, or possible a little more. Perhaps it also would be able to redirect attacks from you to foes near void gates? Even the foe who attacked could be affected by this. It's not like turning things in extradimentional space to go completely back around is impossible or even difficult. Also, this should probably check hit.

'When you're surrounded severely outnumbered, some times the only way out is if the enemy just start killing each other. But why would they do that?'

I'm not sure how rank scaling would work here for the sake of balancing. It could have five ranks with with +X% change per rank. It could have three ranks and increase in redirection range by rank (up to 3 range incoming and outgoing). Or it could just be a one-pointer with flat 'Stat percent chance' in melee range'. Another idea I have is that it adds Evade based on rank and works only if you dodge the skill successfully. At that point, it could be a very high or 100% chance to redirect.

Would this be a defensive skill? Passive? Toggle passive?
Please don't lynch me, I'm too young!
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