11-30-2014, 06:39 AM
So, I'd like to suggest that when a certain event happens in battle (I.e., a crit), your character says something pre-set (that can be changed by you).
Person A attacks Person B with Weapon A! Crit!
Person A: Taste my steel! (Preset)
Person B riposte's!
Person B: Not so tough now! (Preset)
Person A uses a potion!
Person A: I need a bigger edge! (Preset).
Just some ideas that came to mind.
Person A attacks Person B with Weapon A! Crit!
Person A: Taste my steel! (Preset)
Person B riposte's!
Person B: Not so tough now! (Preset)
Person A uses a potion!
Person A: I need a bigger edge! (Preset).
Just some ideas that came to mind.
Quote:Possible battle text trigger conditions:^Quoted from LadyLightning.
Score a critical hit
Receive a critical hit
Drop below 50% HP
Drop below 50% FP
Riposte attacks
Stalemate parries
Defeat an enemy
Fall unconscious
Heal yourself
Heal an ally
Receive a heal from someone else
Be revived from unconsciousness by someone else
Die Hard activates