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Diddly Stubs
#1
Void Assassins are currently balanced in the sense that they destroy anything that they can hit, but they can't hit much.

I think this could be changed a bit, so here's an idea I got.

Lower Deadly Arms to +25% Crit Damage, but give it a +25 bonus to Hit (with daggers, of course).

(This is not a Spin Around thread. Don't make it one.)
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