04-29-2016, 04:44 PM
VAs can easily dish out 600+ damage in one turn if they can hit anyone that isn't a tank.
This is currently 'balanced' in the sense that they usually can't hit non-tanks.
If the DR cap goes through, lowering their damage is going to be even more necessary.
This won't even lower their damage against tanks by much, though - crit damage applies after defense, so you won't go 'plink plink' against them much more than you already do.
This is currently 'balanced' in the sense that they usually can't hit non-tanks.
If the DR cap goes through, lowering their damage is going to be even more necessary.
This won't even lower their damage against tanks by much, though - crit damage applies after defense, so you won't go 'plink plink' against them much more than you already do.