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Know No Balance
#1
Matador has been overbearing since the release of Demon Hunter. Know No Pain in particular single handedly invalidates a myriad of weapons, skills, and classes with the sheer amount of mitigation power it has. Since more heavy handed nerfs have so far not made it past discussion on the forums, I'm recommending a lighter touch to tone it down.

Make Know No Pain apply first in the chain of damage reductions.
This means Know No Pain's flat damage reduction happens before DR and % Resistance. This will cull the multiplicative scaling it has with other tank stats, which is the main reason it shuts down everyone's hopes and dreams of doing 1 damage before getting the horns.
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