05-09-2016, 03:28 PM
"[url=http://www.neus-projects.net/viewtopic.php?p=13567#p13567 Wrote:Spoops » Mon May 02, 2016 9:14 pm[/url]"]It is slightly wrong, Evasion rolls hit vs evade but it uses a flat number as the accuracy for your weapon, instead of your weapon's actual accuracy, this is why blessed weapons do not add hit for Evasion.
Bloodhunt adds hit for the specific weapon using the enchant, and not any other weapon you'd have equipped, so it should work the same way.
Incorrect. Evasion works by doing a normal hit check against the target, excluding after-hit-calc modifiers like Yomidori. It takes weapon accuracy into account, including enchantments such as blessed or borneblood, in the situations where the skill passes the used weapon.
There is a chance, however, that it isn't doing so properly for spells, meaning things like Tome/spellblade may not be adding their hit to evasion calcs.