05-17-2016, 07:05 PM
Fully agree. I think reduced damage would be the way to go so they're -probably- not insta-gibbed by whatever they steal, and so a mage can't just nuke them for using it anyways.
Completely negating -and- stealing the skill is a bit much. Having such a hard counter discourages people even playing a mage if someone can just decide to slap on Spellthief and never fail to win against them.
So, this is a step in the right direction.
Completely negating -and- stealing the skill is a bit much. Having such a hard counter discourages people even playing a mage if someone can just decide to slap on Spellthief and never fail to win against them.
So, this is a step in the right direction.