05-18-2016, 12:46 AM
"[url=http://neus-projects.net/viewtopic.php?p=13841#p13841 Wrote:Raigen.Convict » Tue May 17, 2016 10:07 pm[/url]"]... This is the hardest counter I can think of to like 90% of youkai.Youkai can't be stolen anymore.
--
I don't believe the counter to dealing with a spellthief as an evoker should be spellthief yourself. I would suggest a limit on how many spells you can steal per battle and impose a once per battle on Snatch Spell. I am not in favor of changing Snatch Spell to take full damage or even reduced damage from a spell (and then steal it) but more so an overall nerf to Snatch Spell's M cost to 6m.
Breaking it down. @6m cost, Snatch Spell no longer is a 3m Spell shield. @6m you keep the skills primary intention, while also giving a drawback to using it to shield from CM (for 3m). @6m, you've now effectively wasted your turn and it won't work against someone who's paying attention. I personally have never seen a mage without access to a spell that won't use up CM if they really want to use their spell.
While I'm not in favor of stacking the odds further against a less-common class (Evoker has seen better days), I am also not in favor of taking away a key identity of another class. Despite it being a hard counter to a mage.
![[Image: b89f62f8ce.jpg]](http://puu.sh/n9bwO/b89f62f8ce.jpg)