05-22-2016, 02:15 PM
Quote:the true sigrogana legends starts here
rating 0
Seriously though, this revamp looks quite interesting, and if the weapons/skills fall into place well enough, the game will benefit big from this new system.
Though as far as points-per-level goes, considering we're looking at 12 stats and boosts that, while they have a soft cap, are still somewhat plausible beyond the drop-off point, I'd say 4 points per level would be a solid starting point.
However, I do have a select few concerns/questions regarding this system... But at this stage, only two really matter:
1. What changes will we see to Elemental Resistance properties and Damage Reduction skills/properties, if any?
2. Are stat mods going to be treated to the same dropoff that the base stat will encounter?
![[Image: a2794117f3.png]](http://puu.sh/pncOC/a2794117f3.png)
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye