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Skill Cooldowns
#4
The problem is not exclusive to Lunar Lunatism. This was not a system developed in any sense around the revelation that Lunar Lunatism might be a problem. If you read my post in the topic, I said this has been kicking around for a while now. Spamming the same autohit/spell up to twice per round is a problem that has existed well before Lunar Lunatism got changed, even with things like Repeat Action existing (to be honest, Tactician is the biggest culprit here. I wish I never added that trait). Have we established that this system is only related to Lunar Lunatism in the sense that I first mentioned it in the topic and that it would be affected by this system? Good.


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