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Cross-class armor
#4
> Graft (80% Light ATK + 100% WPN ATK for healing, at rank 1)
> Mediate (200% Scaled SKI for healing, at rank 1)
> "promote character diversity"

This sounds like 'Let me have one of the most useful skills from x class w/o having to use x class!', which encourages powergaming and not character diversity. I would personally enjoy something more like:

Quote:Knight's armor - Protect
Duelist's Chestguard - Riposte
Thief's Poncho - Pocket Sand
Caster's Cape - Blink
Tamer's Regalia - Cracked Mirror (The only skill compatable with other classes)
Farmer's Shirt - Heaven Kick
Healer's Shroud - Rescue
Sniper's Chainmail - Entangle Trap (Again, the only compatable skill with other classes)

This would give value to otherwise arguably sub-par armor without messing with the class dynamic, which better accomplishes your goal with this topic. Having all of them at max rank seems fine to me, too.
"Take it for granted. I dare you."

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