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Dors are rad, So are plants
#2
I'd love to see more "GATHERING" skills that make certain things better. Like in Final Fantasy 14 (or most other MMOs with a decent crafting system). One CRAFTER class specifically benefits from One GATHERER class. So something like a Farmer & Cook. Lumberjack/Logger & Woodworker.

Some things to look into for this.

Lumberjack/Lumberjane/Logger (Gathers wood really well, takes less time/phys stamina??? Probably better gain)
Farmer (Less Stamina, less time, better gains)
Miner (Obvious)
Herbalist (Gathering plants for alchemy just got easier! Reaps more rewards and takes less time... Might even be able to do twice per plant instead of once)

Etc.

Hell, in the "FARMER" category, we could also add a way to (finally) gain cloth types without having to friggin go dungeoning in the form of #CottonPlants

Come on Dev. LETS DO EET
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