07-15-2016, 04:17 PM
I would much rather see a higher FP cost -or- a Conditional that goes "in certain instance, you save 1M from using this skill" than an outright Momentum bump to this. Why? Show me the list of skills that are used at 4M and -still- viable, if there are more than 4 I'll cease all argument to make this 3M to some effect. Anyway. . .
Maybe something like: If an enemy has moved away from the caster (either through Move or other methods, see: Repel/Geldoren/Etc) after being hit recently (think of a claret call type effect), then the cost of the Skill drops from 4M to 3M and has a % chance (based on SAN in some equation) to be afflicted with the status debuffs outside of the range of the skill (see how Sun Flare from Monk works for reference).
Maybe something like: If an enemy has moved away from the caster (either through Move or other methods, see: Repel/Geldoren/Etc) after being hit recently (think of a claret call type effect), then the cost of the Skill drops from 4M to 3M and has a % chance (based on SAN in some equation) to be afflicted with the status debuffs outside of the range of the skill (see how Sun Flare from Monk works for reference).
Also Known As:
Exxy Izzy
Exxy Izzy