07-25-2016, 10:28 PM
It seems like there's a lot of sources to increase your stats like VIT or WIL in battle.... Well Fed, Install, Vamp Shell's Overcharge, etc., but a lot of the time it just seems to leave you with empty chunks of increased HP/FP that don't really serve you much if you don't have a healing source then and there (besides acting as a liability vs poison), and a lot of the time it can feel like it's not even worth it to heal that amount.
Basically, in whatever proc handles increasing stats temporarily, could we get a healing for the appropriate value so that we measure up to our new relative amount? (Vit increased by 1 = +11 hp, stats in general increasing healing what was it, 1 max hp you gain per stat point? and etc. for FP as well). I guess it's more quality of life than anything.
P.S. Sorry if this has been asked before, it's hard to search for a topic when all the words involved are too common to be used with the search function apparently, or are only two letters...
Basically, in whatever proc handles increasing stats temporarily, could we get a healing for the appropriate value so that we measure up to our new relative amount? (Vit increased by 1 = +11 hp, stats in general increasing healing what was it, 1 max hp you gain per stat point? and etc. for FP as well). I guess it's more quality of life than anything.
P.S. Sorry if this has been asked before, it's hard to search for a topic when all the words involved are too common to be used with the search function apparently, or are only two letters...