Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Autohit Anarchy
#3
There was a change ™ I was suggesting with a rework to Stun that could likely apply here (that was discussed a bit in the topic at hand).

Dazed could work similar to how hesitation does for basic attacks, and make it a % chance that they just simply don't damage (or even target) a person with the attack when they use it. Making it still useful if they're targetting themself or using a move tech, but it won't work for things that target players 100% of the time. Sounds like a decent enough idea if we also make SILENCE a % chance to just have your spell fail to cast.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord