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Autohit Anarchy
#16
After more thought, auto-hits should definitely not be removed. Evasion perhaps can stay as a Rogue exclusive, too. (Even though I reaaaally think it should be a 30 or 40 base CEL trait after Afterimage.) What just needs to happen in a huge tone down on most auto-hit's scaling. As I read earlier, someone stated that auto-hits should be stronger than non-critical basic attacks and weaker than critical basic attacks, which I definitely agree with.

That being said, I believe all auto-hits should have max-scaling of 90% to 115% at rank 5. They can scale bit less if they also scale with any elemental ATK, and a bit higher if they require the target to be knocked down, or any other specific target status. The current Monk class' auto-hit scaling would be a nice staple for all auto-hits, in my opinion.
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