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Autohit Anarchy
#24
Spells do next to no damage and require the stats that their tome requires, the elemental stat for their spell, and if they don't have the proper tome damage type, it doesn't give full power from their tome.

Physical Auto-Hits can get shat on for their 130-150%+ weapon scaling (with weapons that can get above 100% wpn scaling, this is HUGE). Magical Auto-Hits are fine, and actually need a buff. Especially since the classes that usually have Evade (Rogue) have VA and Spell thief promos... who give magical DR just for existing.
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