08-18-2016, 05:04 AM
Unfortunately I don't have a big wall of text like many people, though I might as well toss in my opinion based on my experience with autohits.
I wouldn't say they're all much better than basic attacks. Don't get me wrong though-- there's definitely some big offenders (like Soldier autohits as mentioned previously).
I've seen many builds made for autohits (and only that), but most of the 'absurd' ones I've met involve either Soldier, or Peddling Wheel.
I would be okay with bringing them down to 'Kensei levels' though. Or maybe just tone down the worst problems, if the former is not an option.
Of course, I only expect problems from physical autohits. Not anything involving magic (unless I'm missing something).
I wouldn't say they're all much better than basic attacks. Don't get me wrong though-- there's definitely some big offenders (like Soldier autohits as mentioned previously).
I've seen many builds made for autohits (and only that), but most of the 'absurd' ones I've met involve either Soldier, or Peddling Wheel.
I would be okay with bringing them down to 'Kensei levels' though. Or maybe just tone down the worst problems, if the former is not an option.
Of course, I only expect problems from physical autohits. Not anything involving magic (unless I'm missing something).
![[Image: Fern22.gif]](https://sig.grumpybumpers.com/host/Fern22.gif)