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Security Talent
#1
Two of four Security talent's subcategories don't quite seem to work. I am currently specced for maximum trap detection/disarming/lockpicking via talents 'and' traits. However, around level 60+ dungeons, neither seem to be effective at disarming traps. Here is a picture of my attempts to disarm a trap in a level 68 dungeon on the second floor.

Talents:
[Image: 2984e248e6.png]

Traits:
[Image: 248d48fb48.png]

While Disarm is presenting this issue, right after GR2 was released, I maxed out Failsafe first and tested it in a level 58 dungeon before I put points into Disarm. Failsafe claims that if you are at SR5 you will never trigger a trap. However I triggered a trap on the first box I touched in that level 58 dungeon. I didn't take a picture at the time but I believe I can replicate the issue and return with proof in a bit.

TL;DR: Disarm stops working at high enough levelled dungeons. Failsafe does not provide total immunity from traps at SR5.
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