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Magic, The Suffering
#17
Arena combatant with 40 RES and a seperate arena combatant with 44 defense, so the defensive stats were about equal in this test, weapons being used were a rebelling ampeol and an abberation spear, the test character in question is a spellblade who is specced fully into lightning based damage, dealing relatively equal amounts of physical and magical damage, That character has about 70(81 in battle) lightning attack too, and 40 GUI, so lightning criticals were 1.5x, 1.6x with fulgarmancy.

Overload Test:
--- ROUND 0 ---
Desert Traveller's turn.
Desert Traveller's turn.
Tannite Arena Combatant's turn.
Tannite Arena Combatant's turn.
--- ROUND 1 ---
Desert Traveller recovered 1 HP.
Desert Traveller recovered 10 FP.
Desert Traveller's turn.
Tannite Arena Combatant's turn.
Tannite Arena Combatant's turn.
--- ROUND 2 ---
Desert Traveller recovered 1 HP.
Desert Traveller recovered 10 FP.
Desert Traveller's turn.
Tannite Arena Combatant recovered 3 FP.
Desert Traveller chants "Judgemental thunder, turn power into pain..."
Desert Traveller's turn.
Tannite Arena Combatant recovered 3 FP.
The lightning deals a critical blow!
Tannite Arena Combatant takes 719 Lightning magical damage.
The battle has ended.
You received 13 Arena Badges for winning!

That leads up to 449 damage on the overload before critical hit, and 719 on critical hit to a moderately RES heavy target from a character who has built FULL damage.

Fleur critical hit test
--- ROUND 0 ---
Desert Traveller's turn.
Desert Traveller skips their turn.
Lupine Arena Combatant's turn.
Lupine Arena Combatant's turn.
Lupine Arena Combatant attacks Desert Traveller with Tsukikage and misses them!
Desert Traveller's turn.
Critical Hit! Desert Traveller attacks Lupine Arena Combatant with Electric Spear - Fulmination and hits them!
Lupine Arena Combatant takes 83 Pierce physical damage.
Lupine Arena Combatant takes 19 Lightning magical damage.
Lupine Arena Combatant takes 25 Lightning magical damage.
Weak! Desert Traveller takes 3 Fire physical damage.
Desert Traveller's turn.
Critical Hit! Desert Traveller attacks Lupine Arena Combatant with Electric Spear - Fulmination and hits them!
Lupine Arena Combatant takes 83 Pierce physical damage.
Lupine Arena Combatant takes 19 Lightning magical damage.
Lupine Arena Combatant takes 25 Lightning magical damage.
Weak! Desert Traveller takes 3 Fire physical damage.
--- ROUND 1 ---
Desert Traveller recovered 1 HP.
Desert Traveller recovered 10 FP.
Lupine Arena Combatant takes 16 Poison physical damage.
Desert Traveller's turn.
Critical Hit! Desert Traveller attacks Lupine Arena Combatant with Electric Spear - Fulmination and hits them!
Lupine Arena Combatant takes 83 Pierce physical damage.
Lupine Arena Combatant takes 19 Lightning magical damage.
Lupine Arena Combatant takes 25 Lightning magical damage.
Weak! Desert Traveller takes 3 Fire physical damage.
Desert Traveller's turn.
Desert Traveller attacks Lupine Arena Combatant with Electric Spear - Fulmination and hits them!
Lupine Arena Combatant takes 52 Pierce physical damage.
Lupine Arena Combatant takes 19 Lightning magical damage.
Lupine Arena Combatant takes 25 Lightning magical damage.
Lupine Arena Combatant's turn.
Lupine Arena Combatant's turn.
--- ROUND 2 ---
Desert Traveller recovered 1 HP.
Desert Traveller recovered 10 FP.
Lupine Arena Combatant takes 16 Poison physical damage.
Desert Traveller's turn.
Critical Hit! Desert Traveller attacks Lupine Arena Combatant with Electric Spear - Fulmination and hits them!
Lupine Arena Combatant takes 90 Pierce physical damage.
Lupine Arena Combatant takes 18 Lightning magical damage.
Lupine Arena Combatant takes 23 Lightning magical damage.
Weak! Desert Traveller takes 3 Fire physical damage.

With full damage spec on the abberation spear I'm able to achieve 635 damage in the same momentum spent.

So again, the damage from the bonus stats could be halved, and thats all I could forsee being good, overall Overload is being overly exaggerated here because it can shut down a vampire, and you know, holy already does that too, holy critical hits in 15 momentum will do more damage than overload as well..

Sderg you don't even play the game anymore, please go ahead and get your facts straight.

What is the issue other than bonus stat scaling?
[Image: zo2BdSr.pngp]
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