09-03-2016, 10:54 PM
Arena combatant with 40 RES and a seperate arena combatant with 44 defense, so the defensive stats were about equal in this test, weapons being used were a rebelling ampeol and an abberation spear, the test character in question is a spellblade who is specced fully into lightning based damage, dealing relatively equal amounts of physical and magical damage, That character has about 70(81 in battle) lightning attack too, and 40 GUI, so lightning criticals were 1.5x, 1.6x with fulgarmancy.
Overload Test:
That leads up to 449 damage on the overload before critical hit, and 719 on critical hit to a moderately RES heavy target from a character who has built FULL damage.
Fleur critical hit test
With full damage spec on the abberation spear I'm able to achieve 635 damage in the same momentum spent.
So again, the damage from the bonus stats could be halved, and thats all I could forsee being good, overall Overload is being overly exaggerated here because it can shut down a vampire, and you know, holy already does that too, holy critical hits in 15 momentum will do more damage than overload as well..
Sderg you don't even play the game anymore, please go ahead and get your facts straight.
What is the issue other than bonus stat scaling?
Overload Test:
That leads up to 449 damage on the overload before critical hit, and 719 on critical hit to a moderately RES heavy target from a character who has built FULL damage.
Fleur critical hit test
With full damage spec on the abberation spear I'm able to achieve 635 damage in the same momentum spent.
So again, the damage from the bonus stats could be halved, and thats all I could forsee being good, overall Overload is being overly exaggerated here because it can shut down a vampire, and you know, holy already does that too, holy critical hits in 15 momentum will do more damage than overload as well..
Sderg you don't even play the game anymore, please go ahead and get your facts straight.
What is the issue other than bonus stat scaling?