Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spellthief and Monster Spells: Descriptions and Transparency in Game Mechanics
#1
Here, I will detail all the monster spells I find that have ambiguous and unclear descriptions, and make requests about transparency of mechanics.

_____________________________________________________________________________________________________________________________

First offender: Styx Shout

[Image: 7813dba2e1.png]
^May also suffer Fear for 2 rounds... at what rate? Does it follow Status Infliction vs. Status Resist?

[Image: a7d372d36d.png]
^Apparently not, as there is no Status Infliction text in the combat log.

_____________________________________________________________________________________________________________________________

Next up: Red Sea, Star Stream, and Ignis

[Image: c00bef80d3.png] [Image: c1ed93bf21.png] [Image: fb8002eea8.png]
^Again, at what rate? Furthermore, these spells do not trigger basic attacks like Styx Shout does, so what is their scaling?

[Image: 267e872c6f.png]
^Thankfully, the combat log gives us an answer on the infliction chance -- it does indeed function off of Status Inflict vs. Status Resist. However, that still leaves us in the dark about what these spells use to scale their damage output. How do they interact with Scaled Weapon ATK, and their respective Elemental ATKs?

_____________________________________________________________________________________________________________________________

I will continue to look for vague descriptions on monster spells as I see them. I don't know of very many monster spells that aren't just player spells monsters spawn with, but I still have barghests to check, at the very least.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord