09-19-2016, 05:09 PM
I think Raging Flame is in a decent spot already. It's free damage every turn, which does not lower momentum upon hitting a resistance. The main appeal isn't the damage, but the plentiful utility it provides in keeping downed players on the ground as well as triggering a few other abilities. (Such as Cobra.)
If it must change, 50% of your given elemental attack is too much, in my opinion.
If it must change, 50% of your given elemental attack is too much, in my opinion.