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Let it buurn, let it buuurn! [Raging Flame buff needed]
#6
What Rendar said.
I've put the numbers in account. The only change will be that it will be an 'average' of 25-30 damage (50 damage if you manage to get 100 Elemental ATK! When stats are softcapped at 45, good luck with this gimmick, son.) instead of 10, that doesn't go through Elemental Resistances, only %RES. ''Omg pls nerf this 'unresistable' dmg!1!one'' already? This hasn't even been added yet, calm down.

Remember Lingering Damage? It does 52 physical slash damage at the end of the round, ignores DEF, nobody complained but me in the end, why now? Also remember that it has been implemented in a class that doesn't have any sense to recieve DoT, because Evokers are supposed to burst. LBs and Hexers are DoT based. Why not put a below-decent DoT where it's supposed to be?

Besides, Lantern Bearer alone in general is not strong, and is rarely being used lately. As if everyone will be using them out of nowere just because it got a single passive adapted to the GR's way of scaling.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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