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Ironically not a bug
#1
I found a very odd happening while messing around with arbalest/evoker

which in retrospect I don't think is a bug, just everything working together perfectly to cause this.

When you use pulling shot with ice arrows to drag someone through said ice tiles depending on the level of those ice tiles one of two things will happen.

If they are lower or equal to the ice arrows tile level it will simply overwrite them immediately and continue pulling the target.

If the ice tiles are higher level, the ice arrows tile proc will wait until the opponent has been dragged through a tile, apply the new tile where the old one was destroyed, leaving the tile undamaged when they are pulled through it.


the only interesting part of this is it will cause frostbite to proc twice, once when entering an icetile, and once when exiting.
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