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Spells and Durability
#7
"Even shittier weapons"

Yes, because a 1-3 tile attack that can deal a variety of damage types, including SOUND, ignore defense and instead go against resistance, is 'shit'.

As you can recall from the other thread, weapon skills that perform basic attacks do not expend durability, they instead expend a decent bit of FP < usually >, and have to perform a hit check.

Spells perform varied damage with high levels of range, do not have to pass a hit check, can hit numerous ( If not the entire field/9 enemies at once ), leave debilitating effects such as Ice tiles, Sear Tiles, Slow Down, etc... etc... Sure, they spend FP ( usually miniscule compared to the max FP mages generally have, 400~500 usually ).

Now, tomes getting custom parts? Sure. Why not. Can't hurt. Why exactly are you so opposed to 'find divine version etc' Thats what people do already. Except with a Rustic Sharp Carapace/Magmic Magical [Insert Name Here]. Magical [Insert Name Here] weaponry will still probably be the 'meta'.
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