10-12-2016, 03:13 AM
I'm rather iffy on the whole thing, I more so like the right to have creative freedom with how you RP your weapons, for example if you're a destiny duelist, using a sword and a spear, it makes more than enough sense to RP the spear in your off hand as a single sword in your main hand, and vice versa if the spear in your main hand is RP'd as something like a halberd. (Spears with pointy tips can slightly slash too but meh)
I think damage typing really matters here, and your class setup, it makes more than enough sense to RP a staff as a fist since it does blunt damage, however if you're RPly using a fist with no standard fist techniques from an MA promo, that's just misleading. (For example, a self proclaimed martial artist getting their ass handed to them by constant turnover with a bamboo-bo from a BK/Ghost, as mentioned)
Excel weapons are another good example of this, being somewhat heavy weapons they really should be RP'd as such, and not knives, not at all, I can understand if an excel weapon isn't exactly a weapon with a motor in it, but at least make it look like it should be a weapon that hurts.
Mutation also exists for a reason, if I mutate a sword into a fist weapon, you're damned right I'd RP that thing as a katar or claws, or something in between.
Overall I think the above point is meh, I agree and disagree in some of the points brought up, and that creative freedoms should exist, and I disagree slightly with people conforming exactly to all of their weapon's types.
TL;DR: I think creative freedom should exist, but only in a form that makes sense, and not in a way where you are using completely the opposite class intended for the weapon you're RPing it as.
But I think the OP brings up a good point that the current creative freedoms are idiotic and honestly they should just make more sense, instead of having excel weapons as knives, and daggers as swords.
I think damage typing really matters here, and your class setup, it makes more than enough sense to RP a staff as a fist since it does blunt damage, however if you're RPly using a fist with no standard fist techniques from an MA promo, that's just misleading. (For example, a self proclaimed martial artist getting their ass handed to them by constant turnover with a bamboo-bo from a BK/Ghost, as mentioned)
Excel weapons are another good example of this, being somewhat heavy weapons they really should be RP'd as such, and not knives, not at all, I can understand if an excel weapon isn't exactly a weapon with a motor in it, but at least make it look like it should be a weapon that hurts.
Mutation also exists for a reason, if I mutate a sword into a fist weapon, you're damned right I'd RP that thing as a katar or claws, or something in between.
Overall I think the above point is meh, I agree and disagree in some of the points brought up, and that creative freedoms should exist, and I disagree slightly with people conforming exactly to all of their weapon's types.
TL;DR: I think creative freedom should exist, but only in a form that makes sense, and not in a way where you are using completely the opposite class intended for the weapon you're RPing it as.
But I think the OP brings up a good point that the current creative freedoms are idiotic and honestly they should just make more sense, instead of having excel weapons as knives, and daggers as swords.