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[QUE] Lantern Bearer Auras, Predicted Movement and other Visual Effects
#4
It kind of makes sense, though, to have the wavering from Distortion and the rotation from Knockdown.

These auras are literally radii of light cast from a lantern -- why wouldn't things that cause your lantern to waver, or lie flat on the ground, change the light it casts in the same way?

I don't think it's a bug, or if it is, it's kind of a cool, harmless one and should be kept.

Definitely nix the selection thing, though -- it makes double-clicking monsters and players within your aura a chore.
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