11-14-2016, 02:47 PM
I'm not mixing it up with Scaled STR. I know that in most games, even with diminishing returns, going above the 'hard cap' is often possible, it simply provides a buffer against stat-reducing effects.
To use the previous example, having 85 raw STR is 'hard capped' to 80, and then subject to diminishing returns, ending up at about 60 or so Scaled STR. But when cursed with Noshka's Famine, the character will have 79 raw Strength to put through the diminishing returns formula, instead of the 74 raw STR that an 80-STR character would have.
Subtle, but potentially important to those who actually spend the points to reach that hardcap! I think it deserves some testing to determine whether that functionality is present.
To use the previous example, having 85 raw STR is 'hard capped' to 80, and then subject to diminishing returns, ending up at about 60 or so Scaled STR. But when cursed with Noshka's Famine, the character will have 79 raw Strength to put through the diminishing returns formula, instead of the 74 raw STR that an 80-STR character would have.
Subtle, but potentially important to those who actually spend the points to reach that hardcap! I think it deserves some testing to determine whether that functionality is present.