12-12-2014, 08:46 PM
Quote:*argument against stats and RP*
You misunderstand me. Someone's capabilities are just one small aspect of their character. They're not based on them. A well fleshed out character is anything but flat and boring, and on the off chance something comes up where stats DO matter, such as helping someone track down someone who wandered into a Bandit Den, your actual capabilities being counter to your RP would be kind of silly.
For example, going back to the low Cel example. This could be any number of things, from asthma to weight to injury. If this character was basically able to immediately get where they were needed without fail in RP, and suddenly in a battle they always go last with only 4 move because BK, you see the issue.
As for people RPing stats just to be the best? Braggarts will be braggarts. And screw them. I'm just saying "a rough approximation" would be nice. Even if I DID manage to somehow get perfect 80s across the board, I still wouldn't RP as a perfect person. Because perfection is boring. Flaws are what make characters relatable and deep. My point is that a character able to pick someone up and carry them home if they sprain their ankle should have more than 10 str, for example, so if battles do happen, it still fits the character.
Besides. Some characters make a living off of combat. For example, I have a character who works with Merchants to clear out any BDPs along trade routes, in case the bandits lurking inside come to strike, or their caravans accidentally wander into one somehow. It's an integral part of that character's story and lifestyle. So no. It's not rare for it to matter in the slightest. I'm not going to have that character either act to be some badass if they can't fight well, or pretend to be averse to combat if they do well. After all, not everyone just sits around talking to all day. Some people actually have day jobs. It's part of the character. It only adds to them, never detracting.
Oh, about PVP? You may notice that I'm actually one of the few voices that argues PVE Balance as more important than PVP balance. I could care less about PVP, but not by much. People take it way too seriously, and fuck them. PVE balance has been shat on by their butthurt far too often for my liking. And that's exactly one more reason why I support the fixed growth system. "Hah! I got luckier than you, so I'm better!" Scrap that and flush it down the toilet where it belongs.
You're right that some people do better at different things. However, under the fixed growth system, every race WOULD be viable as every role. A Shaitan, for example, only has 5% base Will, right? But if min/maxed you CAN get that up to 80% after Legend Authoring, which makes the difference between 48 and 60 will. 12 damage. Big deal, right? Under the current system, few people would risk it, simply because of RNG screwage, due to the fact that they know other races do it better. A fixed growth system would be far better for letting any race be any class.
In short, I'm basically stating that everything you've just stated is a fault of the current system and/or community.
*loud burp*