12-10-2016, 11:01 PM
I've brought this up before (with little success): http://www.neus-projects.net/viewtopic.p...335#p16696.
EDIT: People were mostly for the idea but it was never addressed much past the OP, in retrospect I'm tempted to say it can do with something a little more than have bonuses affect it to make it worthwhile again.
EDIT: People were mostly for the idea but it was never addressed much past the OP, in retrospect I'm tempted to say it can do with something a little more than have bonuses affect it to make it worthwhile again.
"Exxy" Wrote:One of the things that got swept under the rug was the Dragon King Set Effect. Why? Two main reasons:
- Diminishing Returns give incentive not to increase the stat much farther past the Soft Cap in most instances.
- Most builds have some Strength attributed from Aptitude. The current Set Effect does not take this into calculation.
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Suggestion: The new effect takes into account your Base Strength (post-stat allocation) and your Aptitude Bonus to Strength (as well as the bonus from items/Class Skills only IF they did previously - I don't think they were a factor before, though).
It would also go off of your Strength pre-DR. Meaning if you have 80 Strength pre-Diminishing Returns, you would get a full +4 from one of the items from the Set.
Also Known As:
Exxy Izzy
Exxy Izzy